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Folklore (PS3)

Folklore (PS3)
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Product Details
Platform : PLAYSTATION 3
Binding : Video Game
EAN : 0711719408727
Manufacturer : Sony
Product Group : Video Games
Release Date : 2007-10-12
UPC : 711719408727
ASIN : B000VEA7TE
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Editorial Reviews
Amazon.co.uk Review

Launch games for new consoles are often given far more leeway than others, simply because everyone recognises they haven’t had as long in development. Genji: Days Of The Blade won’t be making any one’s top ten lists by the end of the year but with their second game Japanese developer Game Republic have made some improvements. Set in Ireland the game has an unusual storyline involving fairies and other monsters of significant scarier proportions. You take control of either the rough and ready Keats or the more tactical Ellen, with the chance to switch between either character at the beginning of each chapter of the game.

At a basic level it’s a sort of action role-player as you spend time in town talking to fairies before venturing out to capture monsters, Pokemon style. In order to capture a monster (or "Folk" as the game has it) you have to soften them up with normal attacks and then reel them in by flicking the Sixaxis upwards like a fishing rod. If it works you’re then able to call upon your newly captured critter for help by mapping them to a face button. Different Folks have different abilities, such as flying or creating magical shields, and you often need specific types to overcome particular enemies. .


Harrison Dent
Customer Reviews
Just plain fun (2008-05-10)
5
I would recommend this to anyone with a PS3 (only good game I have for PS3 at present).I found myself befoming hooked on this game quite easily. The story line is fresh, and playing as two separate characters to fill in the blanks - I find interesting. The gameplay is easy enough to allow you to jump straight in, and not put you off, although not so easy as to bore you.Only thing letting it down is my ability as a gamer.
''a great start to the PS3'' (2008-03-25)
5
Folklore is a fantastic game in many ways. It offers a wide variety of fighting techniques which is what makes this game so good. The storyline is complex at first but you will eventually get it. As for the graphics it is what the PS3 is all about and this successfully created wonderful graphics.Basically you can play as 2 characters however in order to see the end you must complete all the chapters as both characters. It seems silly however their are different paths to take and different folks to collect. Folks are the main enemies in the game and you must use your power to collect them.However there are some bad points such as when you get towards the end chapters they can be very frustrating. Also I have to complain about the downloadable content from the PSN store. DON'T GET IT!!! It costs money and it's rubbish. The free downloads aren't to bad but don't waste time on buying things because they are rubbish.All in all I would give this game 9/10 and would recommend this to you especially to RPG fans. I hope this review helped
Fun Little Game (2008-03-13)
3
The "Action-RPG" Genre is always dodgy ground for me. Make one or the other otherwise you'll most likely end up with a game that has a bad story and terrible combat. Believe me, i'd love a game that took the action of a Devil May Cry and story from a Final Fantasy and brought them together in harmony, but it'll never happen. Folklore is about as good as an Action-RPG you're going to pick up.The game goes like this, after a few sequences of events you're transported to these faery lands for one reason or another. There, you will find Folks. From here you proceed to beat said Folks untill you can absorb it and use it to attack other Folks. Different Folks from different realms have varying elemental properties, speed of attack, damage - you get the picture. And, you guessed it. Some Folks are better suited for fighting some foes than others. With many bosses you'll have to find the right combination as some Folks wont even damage an enemy. At first it irked me, but it meant you couldn't just switch to your most powerful Folk for a boss fight, it makes you think a little.The controls are as easy to pick up as any game and makes the best use of the SIXAXIS tilt of any PS3 game. As with Folks, different movements with the SIXAXIS are needed to defeat enemies and absorb Folks, but the tutorials are very clear.Fans of J-RPG's might like the next bit, as the story is delivered in a quirky comic book style. Not being a massive fan of this style i found it a bit peculier but you soon get used to it. There are proper voice acted sequences aswell, but they're rare. The rest of the story bit is where Folklore does it's little thing. You can play this game in one of two, or three or four ways. At the start of the game you're asked to pick a character. Keats or Ellen. Then you're prompted again at the end of every chapter. So you see where this can go. I opted to play through the entire games as Keats first then Ellen, but you can mix it up as much as you like.Last port of call, graphics. At first glance they dont appear much as the style is a little decieving. If you look closer though, there's a lot of nice details.An interesting side note. By this date, there's a lot of downloadable content available for Folklore now with new character skins and sidequests and the like.Playing through this game reminded me a lot of what Chaos Legion (PS2) tried to do. It's not as dark as that game, but Folklore pulls the concept of with much more success.
Good fun but weird (2008-01-12)
4
It can get a little weird at times and you can often leave an area without meaning too. eg. avoinding folks and ending up going back into the area youve just come from as there is a pause while the next screen loads (most annoying). This, and its often not clear where your going as the map is rubbish, and the story line is lost on me. However the graphics are great and the music/ soundtrack is really nice. At £27... its worth a buy. Ive found a few glitches as well where the character gets stuck .. however get a faq/walkthrough for the more difficult bits and you'll enjoy it.. as even when you know what to do its still a challenge.
Innovative, but too repetitive (2007-12-11)
2
This game is a lot of fun at first because of the innovative way of using the Sixaxis controller to capture your Folks. Having to jerk the controller upwards, beat your opponent side-to-side with it or balance their "Id" in the middle before jerking them out makes for a lot more interaction than in any other game.There are two choices for how to play the game - either leap-frog between the 2 main characters (Keats and Ellen), or play as one of them the whole way through before starting again with the other.Personally, I don't like having to play the whole game again when I'm so near the end, so I chose to leap-frog through. However, this does mean that you repeat the same worlds twice over, which gets very tedious after the first couple of worlds.Also, I found the whole storyline rather difficult to follow due to my leap-frogging, so that I lost the plot by the 3rd or 4th chapter of the story.The time-frames between the "real world" and the fun part of catching new Folks is also far too long, so that I found myself wishing the storyline would just hurry up and let me get back to the action (odd, since I'm not that much of an action guy in gaming)This game would have been better if we were asked to choose our character and continue as them throughout, without having them dependent on each other. I would love to give it a great 4 or even 5 stars for innovation, but playability pulls the whole game right back down to 2 stars I'm afraid.Definitely worth a look if you ask me, but expect to get frustrated before long.
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