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Zack and Wiki Quest for Barbaros' Treasure (Wii)

Zack and Wiki Quest for Barbaros' Treasure (Wii)
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Product Details
Platform : Nintendo Wii
Binding : Video Game
EAN : 0045496364397
Manufacturer : Capcom
Product Group : Video Games
Release Date : 2008-01-18
UPC : 045496364397
ASIN : B000WIOOFC
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Editorial Reviews
Amazon.co.uk Review

An old fashioned LucasArts style graphic adventure, as seen through the eyes of Capcom’s Japanese developers, this is one of the Wii’s very best games. Zack the pirate is able to use objects around him, as well as employ Wiki the flying monkey to turn animals into tools (!). This results in a series of bizarre--but perfectly logical--puzzles as you try to recover all of Barbaros’ treasure. The graphics and use of the Wii remote are excellent, and it’s a great game to play either with the kids or as an amusing brainteaser on your own.

HARRISON DENT
Customer Reviews
Masterpiece (2008-07-19)
5
Through the myriad of sequels and knock-off clones that are poisoning the games market, this is a game that is a real treat.You play as Zack, a pirate-in-training who goes off with his monkey Wiki to find all manner of treasure and loot. Zack is aided by his pirate pals (a feisty bunch of rabbits and clown-like things...) as he goes through a variety of environments where a large treasure chest holds a bounty full of loot. It is your mission to help Zack get this treasure and win the level.This may look like kiddie game but do not be fooled, it becomes a devilish puzzler with great graphics and some of the most lovable characters I have seen on the platform. The Wii may not be a polygon powerhouse, but this title proves that art triumphs over all. The charming cell shaded graphics give this game a classic look, like the Monkey Island games. The sounds are just as good as the graphics but the cuteness may get to some people.Overall this game will make you laugh and get a good brain workout. The Wiimote is used in so many combination you will feel you are actually there, as Zack doing these actions. This title proves that the point-and-click adventure genre still has legs.
Fantastic- Seriously Underrated (2008-06-05)
5
I own the majority of agmes out for the wii and this without questions comes very close to the top of the best games out there. For ppl who think is is for kids, they couldnt be more wrong. I would love find anyone anyage who finished this without a struggle! (internet walkthrough nto included!) This is is extremely easy to pick up and play, but that shouldnt be confused with childish. Its a hidden gem and a must have for all wii / puzzle fans. 5/5
This is not Monkey Island (2008-05-19)
4
So many people compare this game to Monkey Island, but it is not really anything like. This is more similar in concept to the Goblins game that was around at about the same time as Monkey Island - lots of individual puzzles that stand on their own.The puzzle elements of this game are good (albeit not that tricky) and the graphics and sounds are polished and atmospheric. Just two things let the game down: un-skippable cut scenes (including some that show you how you need to hold the remote to solve each puzzle, which kind of removes the element of working it out for yourself) and poorly scripted pirate dialogue.The dialogue is the thing that bugs me most. Instead of Genuine Pirate-Speak(tm), as used in Monkey Island, they have simply removed every trailin' gee and changed 'the' to 'da'. It's less pirate speak, more teen-speak.Proper pirate speak (including gratuitous use of 'me hearties') would have made quite a big difference, but it wasn't to be. As such, it's still a good game, but not in the same league as the magical Monkey Island.
Occasional frustrations don't quite sink this piratey gem (2008-05-18)
4
The Wii's control system is perfect for the almost-extinct point-and-click adventure genre, so it was only a matter of time before they started to make a comeback on the machine. Thankfully, Capcom saw fit to lead the way with Zack and Wiki, bringing back all the usual try-this-on-that puzzling with a little added gesture-based interactivity and bucketloads of charm for good measure.The game is less dialogue-driven than the likes of Monkey Island or Broken Sword, and instead of acquiring an ever-growing inventory of bizarre items during the course of the game, Zack and Wiki is broken into different missions, each containing their own self-contained puzzle; the solution to which can be found in the items around you in that level. This sometimes involves turning animals into various tools using your sidekick Wiki as a bell. The puzzles themselves are on the whole ingenius and incredibly satisfying to solve - chances are on more than one occasion you'll spend hours scratching your head over something, leering dangerously towards an internet guide. More often than not the answer is there, right in front of you, which makes it all the sweeter when you finally figure it out.It's not perfect though. A couple of times through I hit a brick wall because certain puzzle elements are not called out very clearly. The game also has a habit of killing you instantly if you examine the wrong thing - which in my opinion is criminal in a game of this type. To add to the frustration, unless you had the foresight to stock up on 'Platinum Tickets', this means starting the entire level again. Using a ticket lets you restart from a previous checkpoint, a feature that - given how easy it is to die - really should've been included for free. (As long as you spend all the money you gain on tickets you should rarely get too frustrated - though you do get graded on their usage) Also there are design issues, such as the ability in some levels to lose a key item early in the level by using it incorrectly, only to discover it's real purpose later on - by which point the item is gone and you've no choice but to restart. To round off the bad points, some of the gestures are unresponsive - conversely, some actions are carried out accidentally when trying to work out what to do.These problems will no doubt have you cursing Zack and his cartoon buddies from time to time, but they were never enough to soil my overall enjoyment of the game. It's colourful, funny, makes good use of the Wii remote, and often makes good use of your own grey matter, long since rusty after hours of Generic Shooting Game No.21224. One last complaint is that it's quite short lived, but that's a problem that plays most games of this ilk - once you've solved the puzzles once, there's little to go back to, at least not until you've forgotten them all again. For this reason it's probably best off as a rental or picked up on the cheap, but one way or another everyone should give Zack and Wiki a whirl.
If you own a Wii, buy this game!! (2008-05-16)
5
I received this as a gift for 22nd Birthday. When I opened it, I didn't know what to make of it - I'd never heard of it and the front cover did little to convince me. However, as soon as I put it in my Wii, I was laughing my head off at the dialogue and animations. It's brilliant. I've been playing for about 6 hours so far - not bored at all and I've only just passed the first boss level. It can be quite tricky to solve the problems but you can buy hints with the coins you find. You'll feel a great sense of achievement when you finally crack the level too. Oh, and this game is one of very few that delivers exactly what the Wii console set out to - a type of gaming where you can actually act out what you're doing rather than click a button and do a completely unrelated action. If you're sawing, you use it as a saw. If you're hammering, you use it a a hammer. If you're trying to stop yourself splatting when you hit the ground, you need to hold it as an umbrella and even use the 2 button to pop the umbrella open. It's charming. And, last but not least, another cute feature is that you must turn creatures in the level into items you can use to complete the level. This game is awesome. Best game for Wii I have ever played.
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